I intend to create Pixel games that appeal to Hardcore gamers, with a focus on atmospheric worldbuilding and immersive audio design.
Interests(Gaming-wise):
- Movement Tech
- Anim. Cancelling
- Speed Runs
- Grappling
- Mecha
- Customization
- RNG/Proc Gen
- Roguelite/Roguelike/Bullet Hell
- Extraction/ Loot Persistance
- Survival mechanics
I will be doing a lot of game jams to build a portfolio soon!